Warhorse Studios: From Mafia Veterans to Kingdom Come
Founded in 2011 by Daniel Vávra and Martin Klíma, Warhorse took a decade-long bet on historical accuracy in open-world RPG design. Kingdom Come: Deliverance proved the bet was worth it.
Prague has become one of Central Europe's most active hubs for video game development. Two studios in particular have defined how the world perceives Czech-made games.
Explore the MarketThree detailed breakdowns of the studios and trends shaping Czech game development.
Founded in 2011 by Daniel Vávra and Martin Klíma, Warhorse took a decade-long bet on historical accuracy in open-world RPG design. Kingdom Come: Deliverance proved the bet was worth it.
Studio Profile
Since 1999, Bohemia Interactive has dominated a very specific corner of gaming: military realism. The Arma series and DayZ have each left lasting marks on their respective genres.
Market Analysis
Beyond two flagship studios, the Czech gaming landscape includes SCS Software, Amanita Design, and over 100 smaller developers contributing to a sector valued above 350 million euros annually.
Kingdom Come: Deliverance launched in February 2018 after years of careful research into 15th-century Bohemian culture, architecture, and combat. The game consulted archaeologists, historians, and fight choreographers to produce a medieval world with no dragons, no magic — just documented history.
Its sequel, Kingdom Come: Deliverance II, followed in February 2025 and expanded on the same principles. The studio now operates as part of the Embracer Group's Deep Silver label.
Full Studio Profile
Bohemia Interactive has produced some of the most technically demanding games in the simulation genre. The Arma series — now in its fourth major installment — remains the definitive benchmark for open-world military sandboxes.
Their Virtual Battlespace (VBS) engine has been deployed by armed forces in over 30 countries for training purposes, making Bohemia one of the few Czech companies with a direct presence in the defense sector through software.
Full Studio Profile